The Birth of a Gaming Dynasty: How a Group of British Programmers Created Grand Theft Auto
A Journey Through Chaos
In the late 1990s, a group of young, inexperienced programmers found themselves immersed in a frenzied environment at DMA Design, an early video game company based in Dundee, Scotland. Among them was Keith Hamilton, who recalls the chaos of meeting deadlines under incredible pressure. It was during these "soul-destroying" late-night coding sessions that they were unknowingly crafting one of the most lucrative gaming franchises in history: Grand Theft Auto (GTA).
Surrounded by eclectic decorations typical of the era, such as outdated beige computer monitors and sound systems, Keith and his team, all "geeks" in their early 20s, worked tirelessly without the benefit of market research or focus testing. Reflecting on their unconventional approach, Keith noted, "Looking back on it, it’s amazing how we actually came together and finished a game."
A Franchise Worth Billions
Since its inception in 1997, the Grand Theft Auto franchise has achieved astounding commercial success, selling over 430 million copies worldwide. The latest installment, GTA V, launched in 2013, not only became the fastest entertainment release to reach $1 billion in retail sales but also remains one of the best-selling games of all time, currently held in high regard beneath only Minecraft and Tetris.
Despite the franchise having released 15 editions between 1997 and 2013, fans have endured a long wait for a new entry. With Rockstar Games, the parent company behind the series, finally announcing GTA VI for release in autumn 2025, anticipation is at an all-time high. Keith Hamilton expressed his enthusiasm, stating, "They really have to get something out, so they will be under a lot of pressure because the value, the importance of GTA to the parent company is gigantic. It’s billions."
Pioneering a New Era in Gaming
The launch of the original GTA signified a pivotal shift in the gaming landscape. Unlike other video games at the time, which were often rooted in fantasy or military themes, GTA provided players the freedom to inhabit a virtual world where they could engage in behavior considered illegal or immoral in real life. This unconventional concept drew significant attention and controversy, even prompting questions in governmental circles regarding its suitability for children.
Keith recalls, "There’s a whole cultural aspect to it that we never intended." This cultural impact, coupled with the series’ innovative open-world design, has helped maintain GTA’s popularity over the years.
The release of GTA III in 2001 brought about what Keith describes as "the biggest technical jump" in the series, transitioning to expansive, interconnected 3D cities that could be explored in real-time. This evolution solidified GTA’s reputation as a leader in gaming innovation.
Expanding the Gameplay Experience
Each successive installment built upon the success of its predecessors. Notably, GTA V introduced a groundbreaking multiplayer experience, allowing up to 30 players to collaborate and compete in a shared virtual environment. This innovation has ensured that player engagement extended well beyond initial sales, with ongoing revenue stemming from the game’s extensive online community.
"It’s great to see something made in Scotland competing on a world stage," Keith remarked, highlighting the franchise’s worldwide influence.
The Challenge Ahead for GTA VI
With the anticipation surrounding GTA VI, much remains under wraps, even from those involved in its development. Rockstar’s founder, Sam Houser, hinted at ambitious plans for the sequel, stating that it will "push the limits of what’s possible in highly immersive, story-driven open-world experiences."
Keith acknowledges the enormous pressure on the development team as they finalize the game. "The pressure will be on the development team right now, I don’t envy them that," he said, emphasizing the personal sacrifices they may face in the intense environment leading up to launch.
As the gaming community eagerly awaits this new chapter, Keith shared his hopes for the upcoming game: a more complex city with improved player consequences while ensuring that the soul of the franchise—the joy of playing—remains intact. "It’s important not to lose the sense of fun," he concludes.
Conclusion
What began as a chaotic, spirited endeavor has evolved into a monumental cultural phenomenon, successfully shaping the gaming industry. As fans gear up for GTA VI, the legacy of the franchise, rooted in its humble beginnings, continues to thrive, promising more excitement, advancement, and community engagement in the years to come.